UGAHacks is a 501 (c)(3) non-profit organization that hosts an annual 48 hour programming sleepover which takes place in Athens, Georgia at the University of Georgia.
UGAHacks is an event that prides itself as being like none other where hackers, sponsors, and mentors can come together and not only have an environment to work and create anything their mind can think of but also enjoy their time while they are there.
UGAHacks has seen tremendous growth since its inception in 2015. We have grown from 200 hackers, 6 sponsors, and less than 10 mentors to 600+ hackers, 15+ sponsors, and 15+ mentors.
Every year there is a new adventure to explore and new prizes to be won. Each event encompasses different people to meet, workshops to learn from, food to enjoy, and side events to take some time to relax.
We also have become a recognizable brand with the cutest mascot, Byte, who is seen making an appearance at every event we have since 2019.
We are always looking for new partners and new people to be apart of our event each year in order to make it even better than the last and give them an opportunity to tap into recruiting up-and-coming computer science talent, so if you are interested, please feel free to reach out to us.
As an organization, we take great pride in our growth and are excited to see our event reach even greater heights.
UGAHacks 7 will adopt its first-ever hybrid event model since its inception in 2015, with the in-person portion of the event returning to Zell Miller Learning Center at the very heart of UGA's campus. Meanwhile, virtual attendees will participate in the hackathon through virtual workshops, live broadcasts, and side events co-hosted by sponsors and the UGAHacks 7 organizing team. The theme this year is vaporwave, which sees Byte return in glorious 8-bit resolution to welcome yet another class of extraordinary hackers. Despite facing unprecedented obstacles, UGAHacks 7 will see the hackathon reimagined one pixel at a time and is looking to be the organization's largest to date with ~700 attendees and 14 sponsors.
UGAHacks 6 was unlike any other previous UGAHacks since it was the first one to be held completely virtually due to Covid-19. Despite this, a total of 411 participants, 150 sponsors representatives, 10 mentors attended, and there were over 40 project submissions. The sixth UGAHacks event also saw the use of workshop live streams and 'fireside' broadcasts from the UGAHacks organizers throughout the event. Overall, UGAHacks 6 was themed around 'building the future' and there was definitely no shortage of innovative ideas built around hardware and the world's ever-changing landscape.
UGAHacks 5 was hosted at the Zell Miller Learning Center, which would become the new home for UGAHacks. The 5th rendition of UGAHacks was the largest we have seen to date with 500 participants, 14 sponsors, 15 mentors, and a record 70 project submissions. UGAHacks 5 was themed around bringing 'otherworldly' ideas to life with our mascot, Byte, heading to explore space, but from the event perspective UGAHacks 5 could be considered the 'Launch Pad' that became the new standard for all future UGAHacks events.
UGAHacks 4 returned to its original home at the Lamar Dodd School of Art which allowed it to have a greater presence within the University that year. This event saw a total of 450 participants, 11 sponsors, 15 mentors, and over 50 project submissions. The fourth UGAHacks event also experienced the greatest diversity of hackers from so many different schools across the entire world. UGAHacks 4 allowed for a new sprouting of ideas and possibilities for all future events which were once thought of as unattainable.
UGAHacks 3 was hosted at Thinc Studios once again but this event did not fail to exceed expectations as its predecessors once did. There was a change in leadership which came with a new organizational structure and new way of planning a hackathon. The third rendition of our event created a recognizable brand which allowed hackers, sponsors, and partners to see a new vision that UGAHacks was about to embark upon, one that they had to be a part of. We saw a total of 150 participants, 10 sponsors/partners, and over 26 submissions for projects. UGAHacks 3 was centered around the possibilities that could come from partnering with a team around a table in vein to how UGAHacks 3 and future events came to life - with a few students coming around a table and communicating new ideas.
UGAHacks 2 moved to a new home in Downtown Athens, Thinc. Studios, which helped created a more hacker friendly environment with better work spaces, bean bag chairs, and modern presentation rooms for unique workshops. In total, 24 projects were submitted. The second UGAHacks event saw great growth with more resources to add key features to the event such as food, a larger venue, and better prizes. This all fueled the desire for more hackers to come and create a standard of awesomeness moving forward.
The original UGAHacks event began at the Lamar Dodd School of Art. The first event of its kind at UGA was special because two roommates wanted to bring an underrepresented community of students within the Computer Science and Engineering schools together for a weekend of fun and unlimited creativity. The first version of our event had humble beginnings with less than 100 participants and 36 submissions for projects. UGAHacks became the new safe haven for hackers can come together to learn, create and share!
"I make things move"